Monday, May 29, 2017

Meet your God

This is a lore post that contains spoilers.  If you're a player in any of games I would recommend not reading below the page break.  The part your characters would know is included here.

There is a distinction drawn in Denethix between being in the eye of the gods or being where the gods can't see you.  It's widely believed that gods see and judge everything we do in places where you can see the sky.  Behavior in outdoor marketplaces, open fields etc are generally held to a higher standard of godfearing-ness.  While being indoors or under a cloudy sky isn't total license to do as you please, it's held that gods have a more difficult time learning about our behavior when they can't see us. For this reason, temples are always constructed either as an open amphitheater or with a literal God's Eye within the building (a screen the gods can watch through.) Amphitheaters are usually considered more "old-school,"  and many of them date to periods where the state religion was the only one permitted.





I'm using the orbital gods model from ASE, where the "gods" are satellites controlled by powerful and insane artificial intelligence.  There are thousands of gods in the heavens, circling the earth, their Google Earth technology tracking and judging us.  Spells are emitted to clerics via radio waves when the gods are overhead.

Since there are working rockets in the setting, it is possible to actually fly up to medium earth orbit and meet your god. It is also possible to meet other gods, especially if your orbital calculations are off, or if you're just flying about aimlessly, as the orcs do. You could even run into the Quiet God's Star.

The physical layout of the gods varies, but all have solar array wings, heat dispersion hellfire units and a main truss.  Gods are usually represented in devotional imagery like so, although most gods also have a personified image.


If you ever get the chance to visit medium earth orbit, you'll see it's not that far off. 





The gods aren't omnipotent, omniscient or omnipresent.  Because they are so far away, they can't see people very well, although they can spend some energy tracking a particularly important person..  They mostly look on a civilization and get an overall sense of wickedness, which might lead to smiting or floods etc.

There is a distinction drawn in Denethix between being in "God's Eye" and not.  It's widely believed that gods see and judge everything we do in places where you can see the sky.  Behavior in outdoor marketplaces, open fields etc are generally held to a higher standard of godfearing-ness.  While being indoors or under a cloudy sky isn't total license to do as you please, it's held that gods have a more difficult time learning about our behavior when they can't see us. For this reason, temples are always constructed either as an open amphitheater or with a literal God's Eye within the building (a screen the gods can watch through.) Amphitheaters are usually considered more "old-school,"  and many of them date to periods where the state religion was the only one permitted.


If the players every make it up to a god's star, they can get inside and interact with the god, which as an AI is present throughout the ship.  I'd basically run it like Glados from Portal.

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